You found me

Bio

I am of Filipino, Portuguese and Spanish descent and have lived and worked in London, Singapore, Solomon Islands, Kiribati, and Australia.

I am currently Founder and Creative Director of Voyant, a studio focused on narrative design for mixed reality experiences. I also sit on several advisory body committees including Chair of Immerse Australia, Screenwest Industry Advisory Group and Propel Fremantle.

My diverse working background includes augmented reality, user experience design, information technology programs in the ASEAN region, serious games research, gamification, and digital content production. As a Mixed Reality expert, I have been an invited speaker and panelist on technology, games and augmented reality.

Qualifications

Master of International Relations. Vice Chancellor’s List, top 1%. Curtin University. Perth, Western Australia.

Bachelor of Science. Double Major, Psychology and Anthropology. University of Western Australia. Perth, Western Australia.

Awards

2023. Finalist, Western Australian Screen Culture Awards, Category “Virtual Reality, 360 or Augmented Reality”.

2023. Winner, “THIS IS FREMANTLE Aspire Award”, Business Events WA.

2022. Winner. “Shining Star” Award, Emerging Technologies Category. Women in Technology Western Australia (WiTWA).

2022. Finalist. DWEN (Dell Women’s Entrepreneur Network) Dream Tech Competition. One of seven national finalists in Australia.

2020. Winner. “Superstar Award” and “New Horizon Award”. International Access Pass travel grant. Department of New Industries, Western Australia.

2019. Nomination. “Tech [+] 20 Award.” Women in Technology Western Australia (WiTWA).

2018. Winner. Included entrance into startup accelerator program “Curtin Accelerate”. Curtin University.

2018. Winner. SPURonWA Grant Program. Landgate, Western Australian Land Information Authority.

2015. Winner. Outstanding Blog Award. Global Business Excellence Awards. Editor of “The iiNet Blog”. 

Skills

NARRATIVE DESIGN

  • Tools: Twine, Excel, Figma, Adobe XD and physical prototypes (paper, cardboard, spatial, role play)

  • Design: world building documentation, character profiles, game lore, quest design, branching diagrams, mood boards

  • User Experience: personas, usability evaluation, qualitative research, journey mapping, accessibility, wireframes, mockups

MIXED REALITY

  • 3D Spatial/Game Engine: Unity

  • Software: ARFoundation, ARKit, ARCore, Spark AR Studio, Snap Lens Studio, Adobe Aero, Vuforia, 8thWall Niantic

  • Hardware: Android, iOS, WebXR, Quest 3

TECHNICAL

  • Software: Microsoft Visual Studio, Adobe Photoshop, Adobe InDesign

  • Programming Languages: C#, JavaScript, html (basic)

  • Version Control: GitLab, GitHub, SourceTree

Talks/ Panels / Roundtables

2023, September. “XR for Social Impact and Change” Immerse Connect 2023, WA Games Week. Fremantle, Australia.

2023, February. “Artificial Intelligence, Augmented Reality, and Cryptocurrency” Set The Month in Motion Podcast Series, Fremantle Chamber of Commerce. Fremantle, Australia.

2022, October. “Extended Reality.” Keynote presentation, North Metropolitan TAFE, Staff Development Day. Perth, Australia.

2022, October. “Designing the Metaverse.” Panelist, The Naval Store, Fremantle Design Week. Fremantle, Australia.

2022, September. “XR Hackathon Works in Progress, Artist Talk.” Panelist & Moderator, WA Museum Boola Bardip. Perth, Australia.

2022, September. “How to get a job in XR 101.” Panelist & Moderator, XR:WA Festival, WA State Library. Perth, Australia.

2022, May. “ Games Matter: New Frontiers”. Panelist & Moderator, Virtual Realms Exhibition, WA Museum Boola Bardip. Perth, Australia.

2022, May. “Games Matter: Blurring the Lines”. Panel, Virtual Realms Exhibition, WA Museum Boola Bardip. Perth, Australia.

2021, September. “Works in Progress, Studio Artists Talks”. Perth Institute of Contemporary Art (PICA). Perth, Australia. Link.

2021, September. “Industry Insights: Designing the Future.” SAE Creative Media Institute, Perth, Australia. Link.

2021, September. “Blood, Sweat and Rainbows.” Panel, XRWA Festival 2021. Perth, Australia.

2021, March. “Entrepreneurialism and creating your own opportunities.” Broadcasting and Digital Journalism, Edith Cowan University. Perth, Australia.

2020, December. “Flow State: Games and XR for Social Impact.” Panel, XRWA Festival 2020. Perth, Australia.

2020, December. “Levelling Up: Diversity in Immersive and Games.” Panel, XRWA Festival 2020. Perth, Australia.

2020, December. “Secret Sauce: How do we rapidly grow the XR industry in WA?” Panel, XRWA Festival 2020. Perth, Australia.

2020, March. “Prototyping a location-based augmented reality experience.” Guest university lecture: Mobile, Locative and Ubiquitous Media. Curtin University. Perth, Australia.

2019, September. “Creative Industries Think Tank.” Fremantle Chamber of Commerce. Perth, Australia.

2019, September. “Augmented Reality Design”. St Mary’s Anglican Girls’ School. Perth, Australia.

2019, July. “Panel: XR for Creatives.” XR:WA Festival. Perth, Australia.

2019, June. “Panel: Women in the Industry.” SAE Institute. Perth, Australia.

2018, November. “Human Rights and Technology Roundtable.” Facilitated by the Australian Human Rights Commission and UWA School of Law. Perth, Australia.

2018, August. “The future of XR, MR, VR and AR”. Thinklab Coworking. Perth, Australia.

2018, July. Disrupted: Festival of Ideas. “Panel: Taking Art out of the Gallery.” Video. Perth, Australia.

2018, March. “International Womens Day Panel”. SAE Institute. Perth, Australia.

2014, August. “Tech Trails Speaker”. Women in Technology Western Australia. Perth, Australia.

2012, May. “Gamification for Success”. Microsoft Campfire Conference. Video. Singapore.

2012. “Serious Games and Gamification”. InfoComm Community Conference. Singapore. 

2012. “Gamification for Good”. Serious Games Conference. Singapore. Video.

2011. “Serious Games, Gamers and Identity”. Serious Games & Social Media Conference.  Singapore.